Species
Stobor
Mortals descended from awakened facsimiles of people
Stobor (STOH-boar) live up to two centuries. Their skin keeps the sheen of glaze or the grain of wood, polishing with age like a well-handled antique, and most live in the old city quarters their ancestors once served.
Stobor Traits
- Type
- Humanoid
- Size
- Medium (4–7 feet) or Small (2–4 feet)
- Speed
- 30 feet
Trait Maker’s Mark
You gain proficiency with one type of Artisan’s Tools and one of Arcana, History, or Investigation. Handling a crafted object for 1 minute tells you roughly when and by what tradition it was made, and whether it’s an original or a copy.
Trait Stobor Lineage
Choose a lineage, and Intelligence, Wisdom, or Charisma as its spellcasting ability. You gain its level 1 benefit now and its spells at character levels 3 and 5, always prepared; you can cast each once per Long Rest without a spell slot, or with spell slots as normal.
Trait Uncanny Stillness
Still Life. As a Bonus Action, you go perfectly still until you move, speak, take an action, Bonus Action, or Reaction, or take damage. Meanwhile, any creature not already aware you’re alive takes you for an inanimate figure, unless it touches you or takes the Study action and succeeds on an Intelligence (Investigation) check against your lineage spell save DC. If you roll Initiative while still and no enemy has seen through you, you have Advantage on the roll.
Self-Possessed. You have Advantage on saving throws to avoid or end the Paralyzed, Petrified, or Restrained condition.
Lineage Faience
Faience (fay-YONCE) stobor descend from glass figurines and porcelain dolls, often displaying uncanny perfection or faint kintsugi lines.
Golden Seams. You know Mending. Once per Long Rest you can target yourself with Mending to spend Hit Point Dice (up to your Proficiency Bonus) as on a Short Rest.
Spells. Sanctuary (level 3), Suggestion (level 5).
Lineage Marionette
Marionette Stobor descend from puppets and cloth mannequins, often finely seamed around their joints and fingers.
Borrowed Strings. You know Mage Hand. You can use a Bonus Action to allow a willing creature within 30 feet to use its Reaction to move up to half its Speed. You can do this a number of times equal to your Proficiency Bonus per Long Rest.
Spells. Command (level 3), Rope Trick (level 5).
Lineage Ushabti
Ushabti (oo-SHAB-tee) Stobor descend from crypt sentinels, clay guardians, and tin soldiers: rigidly built, often etched with glyphs or the outlines of ceremonial armor, and made to answer when called.
Here I Am. You know True Strike. When an ally you can see within 5 feet of you takes damage from an attack roll, you can use your Reaction to take that damage instead. You can do this a number of times equal to your Proficiency Bonus per Long Rest.
Spells. Shield of Faith (level 3), Enlarge/Reduce (level 5).